Hey,
Last time I wrote that my game will be finished around this time. I'm sorry to disappoint everyone fallowing me - due to heavy school obligations I had a little time to work on it.
BUT I am pushing it forward and I like what I have already. By the week end I should have a demo for sponsors ready. Right now I've been optimising the enemy code and their movement behaviour and it looks really good. I think that it will show cuz I don't recall too many action games having this.
I also did some very useful optimizations for ballistics and particle system. Moreover, I added a very cool feature to one of the weapons - the heavy precision cannon - penetration and ricochets. Once I got 3 enemy fighters with one shot and they weren't aligned - very cool thing. And the fun part was that it just required 2 lines of code.
You've seen my explosions in action and I've put much effort into them. The reactions of enemies getting owned by you guys will be very rewarding. I can't wait for you to play it!
.
/* */
mickster
kitteh!