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mmankt
Working on games. Ask for any help or questions you want. I always respond. Only ppl i know for friends requests plz!

Age 36, Male

senior programmer

WSB

Poland

Joined on 1/4/05

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Shade - small update.

Posted by mmankt - December 13th, 2009


Hey,

Last time I wrote that my game will be finished around this time. I'm sorry to disappoint everyone fallowing me - due to heavy school obligations I had a little time to work on it.

BUT I am pushing it forward and I like what I have already. By the week end I should have a demo for sponsors ready. Right now I've been optimising the enemy code and their movement behaviour and it looks really good. I think that it will show cuz I don't recall too many action games having this.

I also did some very useful optimizations for ballistics and particle system. Moreover, I added a very cool feature to one of the weapons - the heavy precision cannon - penetration and ricochets. Once I got 3 enemy fighters with one shot and they weren't aligned - very cool thing. And the fun part was that it just required 2 lines of code.

You've seen my explosions in action and I've put much effort into them. The reactions of enemies getting owned by you guys will be very rewarding. I can't wait for you to play it!

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Comments

kitteh!

Just started reading this, is this going to be a full 3D game? If so, please have the decency to add a mouse invert option. For some reason, 3D flash games don't have this option, and since I'm used to invert I'm pretty much screwed.

nope, imo flash 3d games suck and will suck until there's real hardware acceleration. The game is 2d.

hell when the fuck im i testing this dude? and when ya fucking loggin on on steam so we can shoot fucking zombies in Killing Floor?

soon my friend, soon;p not everyone is sitting on his ass all day doing nothing ;p

I would like to test, it sounds SO good!

i would like to try out the demo....