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mmankt
Working on games. Ask for any help or questions you want. I always respond. Only ppl i know for friends requests plz!

Age 36, Male

senior programmer

WSB

Poland

Joined on 1/4/05

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Epic particles + update

Posted by mmankt - March 23rd, 2010


Hello.

I promised a weekly update so here it is. I've done some work on the game but as usual I didn't have too much time for it. Anyways there's some progress and that's always good news.

I've been working on some pure gameplay mechanics. When I decided to let the player only control the guns I had to figure out how to make it fun. So far you can get overrun by enemies and even if you're an awesome shooter they'd destroy you. So i had to figure ways to let the players defend themselves. I'll have to make a few changes in the code but with weapon and ship upgrades it should make sense. I'm also planning to force some basic strategies from the player. I'll be going into details soon hopefully.

I also changed/improved some explosion gfx and it's a first step to unifying the whole graphic style in the game.

I've been working on some particle stuff this week and by mistake I made a very awesome effect. I went further and created some more effects. They're all customizable and look pretty crazy IMO.

Press left mouse button to focus. Press space to switch effects. The cursor is the centre of the effect. Have fun! CLICK!

I used the 'gravity point' effect in-game earlier and it totally rocks. Imagine tons of wreckage , fire, smoke, sparks etc being sucked into a hole.. epicness. The possibilities are endless, the game will be very fun to look at and play.

Drop me a comment (WYK) and see you in a week!

Epic particles + update


Comments

That's awesome! i hope your having a great time with making your game!(sounds like you are) Can't wait till it's finally done.

awesome its nice to see ur still keeping at it im rly excited abt ur game

looks pretty cool

nice effects man, you definitely have a flair for particles and explosions.

just curious will the next intruder flash consist of dynamic explosions?

thx!

who said that i'm doing the next intruder :>

anyways the answer is yes, i will use this library in my upcoming animations but just like Intruder 3 it will have to be pre rendered cuz flash just won't be able to handle it. So you won't see any difference as a viewer. It will just speed up the animation process a lot. As I said earlier I want the code to be available to the public as soon as it's more 'pro' so others can also take advantage of it. But that's for some other time.

This all looks like it will turn out to be something worth looking out for.

Lol, and people say math isn't fun.

geometry is always fun ;) would help if i knew how to program though..