What'cha know about animation technology? Hater? :)
Anyways my work on the game is running smoothly, however not as fast I'd like it to. The skeletal animation is fully incorporated into the game and now i focus on core gameplay stuff. After i get full character movement and bullet simulation with ricochets and penetration i will be working on the map editor.
I added a very cool new feature seen in 'next gen' games as crysis, gta4 and assassins creed which is foot placement correction. Basically it makes sure that characters feet are in proper place on the ground based on it's elevation. You can see it in action here:
I think that you guys deserve flash games that use modern techniques as in aaa titles, keep your fingers crossed!
Cheers!
PS: who is awesome and enjoying Crysis 2?
Rockyusa
I enjoyed Crysis 2 quite some time before it came out.