Hey.
I completed stage 1 in shooter development - shooting and walking. Obviously a lot of systems had to be done before that. When you're using skeletal animation things get a bit more tricky so it's a whole different story than using flash for aniamtions etc - but the quality and awesomeness jump is worth it.
So here we have a full ballsitics system with riochets and penetration:
-weapons reloading (Madness: The Stand only had auto reload, i didn't have time to implement it properly:)-2 weeks for a whole complex shooter;)) I love attention to detail, so magazines fall out as physical bodies and are injected by the character(aniamtion is created on the fly, no need to do this by hand = win) :
-all stuff combined:
i also implemented weapon pickup, a much wanted feature in Madness: The Stand, all guns maintain their current data when on the ground, so if you get killed while reloading, the gun will fall on the ground without a magazine. As in the game itself ammo is limited picking up opponents weapon without a mag in will be quite stupid :)
And what're waiting for:
Can't live without ragdolls. Today I've written it into the game's character. Ragdoll's pose is generated from the current pose of the character. Also the video below shows a on-the-fly gun switch animation. I'm still not decided on death animations, depends on how much time I have.
I also drew some new guns, almost all of ones that will be in the game. On the vid you can see AA12, MASADA ACR and Scorpion. Btw: would you prefer an auto grenade luncher or classic rpg as the explosive weapon ?
Till the end of April I have to do as much code as i can. After that I will have to focus on my studying cuz I'm finishing my first degree. Can't care more but well I have to do that. So, hopefully by the end of April I will make a announcement on what I'm exactly working on. If all my plans go well you will be blown away. But it's not Intruder single player experience - i need better tech, knowledge and solid money for it. If i want to make the definitive single player shooter I need to prepare myself for it. This project brings me one huge step closer - my engine will be almost complete.
Uff a lengthy one, hope you guys enjoyed it and stay sharp! The best flash shooter is coming!
PS: I finished Crysis 2 on my PC and it was amazing. Not what we, PC gamers were hoping for btw. Anyway it crushes any SP shooter. CoD is a piece of shit in SP.
MindChamber
man, once again you keep knocking it out the box! this is looking amazing!
mmankt
thx!