Hi! A long time without an update but I finally have a few days to work on my game. It's not like I didn't spend any time on it during the last month - I took any free time I could to make some awesome death animations. Ragdolls are awesome but blending them with a death animation is even more awesome! I started implementing a death animation system yesterday's evening. Here's a small preview of the system in work:
Currently it works like this: a character can go instantly to ragdoll OR play a death animation that transits into ragdoll at the end. It can be also interrupted after you shoot him again.
The animation is decided by character state, bullets direction and caliber.
There are some strange problems that I have to addres but my hopes are high.
The next step will be much cooler.
Stay tuned!
etriuswimbleton
Its rag doll physics based? I love a good rag doll physics shooting game.
Keep it up. it seems great. and i don't care if its 2D. Oh and a suggestion.
Can you make the bodies not disappear when they die? i like it that way.
,please? thanks and when is it coming out?
mmankt
well you can see the ragdolls in the video. bodies have to disappear because after a while the flash player would choke. game is set to release at the end of july, cheers.